Mac port

Nightly Build 9/13/2011

Not enough for a full-blown announcement, too much for a one-line description on the download page. It was 9/13 when I started, I swear.

Wish list, Unicode chat/bugfix

Not much to tonight's build. The wish list feature has been a long time a-coming, and so here it is. There was nothing stopping me from throwing together a quick hack to make wish list searches work on top of regular searches (or so I thought), but I wanted to provide a little something extra, as I try to do with all original client features I have to re-implement. Just getting the basics to work turned out to be more complicated than I had expected.

The Unsharing

The subject of banning is one that I've been reluctant to tackle in SoulseekQt since the very beginning. There are few topics in the history of Soulseek that have been as much the subject of strife and ill-will. Horror story after horror story, it seemed as if for almost every case of it being used to prevent download abuse, someone out there has been banning for all the wrong reasons. Because they didn't like what the other person was sharing, or often for no apparent reason whatsoever, and refusing to answer any questions; a situation I've been in myself in the past.

User group download prioritization

New in tonight's build, the ability to prioritize the download order of users in specific groups, for those of you who want finer-grained control over their upload queue. By default all user groups are awarded a download priority of 0, which means the downloads of users in that group won't be processed in any special order. Raise it to 1 however by means of clicking the 'Configure User Groups' button at your User List tab, and your client will process their downloads before all but those in groups with even higher priorities.

Public Build 6: Threaded file transfer, stored size settings

The big change this time around, in response to the many problems the client had uploading files on Mac and Linux, is a complete shift of the file-transfer system from relying on Qt's single-threaded event model for handling socket communication to a multi-threaded, one-thread-per-transfer model. This went a long way toward simplifying things, and had the unexpected effect of greatly improving download and upload speeds on all platforms when the bandwidth capacity is there.

Public Build 5: Unicode filenames, improvements to peer messaging and uploading, user context menus

Many thanks to user audiophilepj for his help hunting down some of the most stubborn bugs in the area of peer messaging and uploading, mostly to do with TCP connections more unresponsive than usual due to possible combinations of operating systems and/or routers. Many of the problems that have been fixed as a result of his diligent testing and posting of crash reports echo of issues that have long eluded me in the original Soulseek client.

SoulseekQT Public Build 4 for Mac

Not much to say here. Seems like all of the changes made for the Linux port pretty much worked right out of the box on OSX. The no proper dock icon business has been addressed. I went through all of the basics, rooms, downloads, uploads, sharing, browsing, searching. It all seems to work. If this is the first SoulseekQT build you're trying on your mac you'll need the Qt framework installed as before. Link below.

On trying to port the client to Mac

I've done almost nothing in the last few days except see how far I can get trying to port SoulseekQT to a Mac environment. I don't have a Mac, but a long while ago I managed to get Snow Leopard running in Virtual Box, and seeing as Qt had been ported to the Mac along with its accompanying development environment, Qt creator, it seemed as if my chances were pretty good.

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